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Thread: Is ATB Dead?

  1. #76
    programmed by NASIR Recognized Member black orb's Avatar
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    >>> Dead? Isnt FF13 ATB too?..
    >> The black orb glitters ominously... but nothing happens..

  2. #77
    Recognized Member VeloZer0's Avatar
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    Yes, yes it is. They just cranked the speed WAY up on it.
    >>Am willing to change opinions based on data<<

  3. #78
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    ...and broke its spirit...

  4. #79
    Recognized Member ShinGundam's Avatar
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    Quote Originally Posted by VeloZer0 View Post
    Yes, yes it is. They just cranked the speed WAY up on it.
    Not sure about the speed but what i know the whole thing was truly "Active".

    ...and broke My spirit...
    Fixed for you. ;(

  5. #80
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    Quote Originally Posted by ShinGundam View Post

    ...and broke My spirit...
    Fixed for you. ;(
    No, the announcement of FFXIII-2 broke my spirit

    Though more seriously, I do feel that XIII's ATB system has been sped up to the point where its lost touch with the entire premise of what ATB is suppose to be. Making tactical decisions with a selection of skills, in a semi-real time battle. In 1991, with FFIV, I controlling the flow of battle and making decisions while the computer did all the tedious background work like raising my stats when I leveled. Nearly 20 years later, the computer is now making all the decisions in battles, and now I'm the one manually controlling the linear growth of my characters.

  6. #81
    Recognized Member VeloZer0's Avatar
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    So what I am getting is that this is less about SE's decline as a game maker and more about the impending rise of the machines?
    >>Am willing to change opinions based on data<<

  7. #82
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    ^ yeah and all the robots they send to exterminate humans will be lightnings and snows!

    Quote Originally Posted by Wolf Kanno View Post
    Though more seriously, I do feel that XIII's ATB system has been sped up to the point where its lost touch with the entire premise of what ATB is suppose to be. Making tactical decisions with a selection of skills, in a semi-real time battle. In 1991, with FFIV, I controlling the flow of battle and making decisions while the computer did all the tedious background work like raising my stats when I leveled. Nearly 20 years later, the computer is now making all the decisions in battles, and now I'm the one manually controlling the linear growth of my characters.
    That is very depressing, mostly because it's true

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