Quote Originally Posted by Rostum View Post
Yes, and the genre's expectations, standards and even underlying design structures have changed dramatically since 2001 (a full decade). You pretty much can't compare it now.
Ah, what a good point. I suppose it could have been a lack of foresight on behalf of the company that they expected it to be all right to release a massively multiplayer online role-playing game in a scaffold state. It has been a full decade after all, right? I think that Square Enix should have adjusted their expectations during development and profit forecasting if they were planning to release it as they did.