Oh, yeah, I was just meaning more that from what I understand, usually games that aren't good enough just fizzle out to about five servers and stay that way or alternatively they just get cancelled. I'm obviously not very well schooled in the history of MMO's but I imagine that what SE is doing is something far different to what any other developer has done when their MMO has initially sucked. I don't know if what SE have chosen to do will end up making financial sense or not, but I do admire their dedication to the title.