From latest Vjump magazine
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From latest Vjump magazine
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If you get to pilot that airship, then halleljuah. This game seems like it's gonna be more and more promising with each piece of information released
Today SQEX held the Dissidia Tournament and once it was over they showed off Type 0.
Anyway we saw:
- lots of fighting
- world map
- Random encounters in the world map
- main menu
- air ship battles
- summon battle
- Gilgamesh in Type-0
- Chocobos
- Moogles
Main menu
Locations
Airship battles
Gilgamesh
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Last edited by ShinGundam; 05-21-2011 at 01:35 PM.
The game is looking better and better.
True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...
Wait, so is this actually going to be a Final Fantasy I-IX styled JRPG? Not an action RPG, or something with AI-based combat?
It's....it's like...how FF games used to be.
I...I don't know how to take this. It's like I almost have this renewed hope that these games can still be developed.
I like Kung-Fu.
Any further details about random encounters? Do we get SCREEN FLASH OR SHATTERS OR SOME OTHER EFFECT back? I don't know if I really want it, but if it means we get a quality game otherwise, then yes.
My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.
He can really use a hand with this, and any support you can offer is appreciated.
looks like they're finally getting the picture, and bringing some of the good things from the past. I'm pretty stoked about having a worldmap!![]()
All your base are belong to us!:vivi: