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I wonder how we could get a physical fitness system to work for players... Maybe like give each muscle set a level and experience, right beside their fatigue, and for more fatigue they use, they get more exp? And then that exp lowers as well over time, simulating how you lose muscle when you don't use it very much? It would be so easy if we could just make a program that perfectly replicated nature, and then just add zombies and a few other things in, made it a virtual reality game, and said, "Go."
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