I'm now on the final mission. Went down the 'Hero' path because I like playing the hero better. I found the combat sections to be pretty fun and definitely not as repetitive as games like Batman or Uncharted. The variety of missions probably helped in that it wasn't always just 'make your way to the next area through scores of enemies' (though there was plenty of that). Cole's powers are pretty cool and innovative.
I felt the story dragged on at first but it is picking up near the end. Getting the Dead Drops helped with that, and I felt they were much better integrated with what was going on in the game than other 'exposition' elements in games (see FFXIII, KH, Batman Arkham Asylum).
My main complaint is the drab setting of the game and the fact that it never changes. Sure, there are three districts, but they are mostly the same. Bland buildings, busted cars, couple of billboards. The whole game takes place outside in a city which is kind of boring, because the city landscape gets repetitive pretty quikcly. The sewer parts did throw some variety in there, but that was it. I would have liked a few more 'inside' locations like that to break up the jumping from bulding to building.
I think I will play it again sometime, just to try the Infamous side of things. Maybe try to get through it quickly without doing many side missions or exploring, because that took most of my time.



					
						
					
						


					
					
					
						
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