Oh, yeah, that. I figure this isn't really any different, it's just a vast emptiness instead of a cliff. Worlds always have to be boxed one way or another, unless you just have it 'end' and can't physically walk in a direction despite there clearly being an open path (similar to some places in FFX).
I dunno, it just feels more Fable to me than MMO, but that's just my limited experience showing, probably. And it's not really a criticism as tradtionally single player games look so much better than MMOs, which is why I said it. But when I look at the area, it does feel small. Probably just down to the size of FFXIV maps, which are hard to really realise just how big they are until you spend enough time (and have a high enough level) checking out the far corners. If only it didn't take so much empty space to get to something interesting, it would be even better...I'm not exactly sure what you mean. Why would they clump 500 people in one tiny area? The game is massive, you wouldn't have so many people in the one area at the one time.
Sure it's a bit tighter than FFXIV, but FFXIV has alot of empty bland space that goes to waste. I think you also find in FFXIV most people just clump up in to one area anyways, and the only reason you see few people is because the server prioritises what characters to load for you (obviously party / linkshell members being high priority).
Okay I just looked up some "Environment" videos for Blade & Soul and rewatched this one, and I noticed it looks very spacious. Not sure why you think it looks too small.
That's true. I remember being annoyed at the limited number of environments when FFXIV came out. FFXI had so much more! Hopefully the map revamps will at least make it a little more interesting... whenever they happen.Also, perhaps you are mislead - most MMO's have quadriple the amount of areas that FFXIV has (not exagerrating).
I'll try to check this out when I'm at home again. =] Thanks.Edit: Here check this out - ‪HD Test and Blade & Soul Game Preview‬‏ - YouTube