Quote Originally Posted by Wolf Kanno View Post
They even remade SoM for the iPhone of all things with touch controls, which is way more money intensive to do than just hire some guys to translate and others to program in the new dialogue
While that's a good point, I should point out that surely the reason WHY they did that was because they how much games were raking in and also saw that there were virtually NO decent ARPGs. They saw that there were these cheap inferrior games making money and wanted a piece of that by offering a legit beloved game.

I'm not sure that localising a game that most Americans have never heard of would make them as much money?