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Thread: Petition to Square Enix to create a new 16 bit FF game

  1. #1

    Default Petition to Square Enix to create a new 16 bit FF game

    Hi all!

    I have written a petition in the hopes that if it gets enough sigs, SE may make another game that brings back the awesomeness of FF IV, V and VI. I know it's a long shot, but SE has responded to other petitions in the past. A petition to remake FFVII which has 20,000 sigs was submitted, and SE replied that they have no intention to do a remake currently. So, I'm ambitiously hoping to get at least 100,000 sigs before submitting the petition. Also, I will translate it into Japanese and send it to Square Enix Japan.

    If you don't agree, that's fine. Don't sign. But, if you're like me and think that SNES was the greatest system ever made and long for a new 16 bit Final Fantasy, please go ahead and sign. thanks! Just click on the link below.

    To Square Enix: Please create a new 16-bit Final Fantasy Petition

  2. #2
    Recognized Member Bastian's Avatar
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    Um...

    Final Fantasy Legends: Hikari to Yami no Senshi - Wikipedia, the free encyclopedia

    But there's still no word on it being released outside of Japan. I hope they consider porting it to WiiWare or something.

    http://www.youtube.com/watch?v=n4cp1Qvz51U

  3. #3

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    Heh, I was about to tell dasaten about Final Fantasy Legends of Light and Dark, but it looks like Bastian beat me to it.

    Did you write the petition yourself? It's really good, not bashing on the newer games and keeping the whole letter in an optimistic tone.

    Anyways, I signed the petition. You can guess which signature is mine easily.

  4. #4
    Recognized Member VeloZer0's Avatar
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    Signature #5, I got in on the ground floor!

    That said I am highly skeptical something like this would really work. But for the cost of 30 seconds of my time to sign it why not.

  5. #5
    Microwaving canned bread TrollHunter's Avatar
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    Hey it's worth a shot, read the petition it's well written and I would be excited if something like this worked out. I'm not sure if it WILL be successful but I'm in a "why the hell not" mood.
    I signed #6 baby
    Eyyyyyyyyyyyyy

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    Recognized Member G13's Avatar
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    I'd be happy to sign it, and I wish you luck in your endeavor.

  7. #7

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    The issue is that petition completely misses out on why those games were fun. Compelling characters, very well done battle systems for it's time, lively characters, and great art design.

    The graphics weren't to the games advantage at the time, they were it's limiter.

    Look at a game like Xenosaga, a PS2 era game. It had so many memorable scenes, and simply beautiful graphics. I could go on and on about this and bring more examples, but really one should be enough.

    I have no Idea why you would ask for a 16-bit quality final fantasy game of quality to VI when you should be asking for a current gen graphics quality game of equal quality to VI. No need to short change yourself here.

  8. #8
    Recognized Member VeloZer0's Avatar
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    Maybe SE thinks of going back to good characters and story as a risky business strategy and may be more likely to go for it if they can make a smaller investment.

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    Slothstronaut Recognized Member Slothy's Avatar
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    Quote Originally Posted by NeoCracker View Post
    The graphics weren't to the games advantage at the time, they were it's limiter.
    They were a limit in terms of graphical fidelity to be sure, but the older I get and the more I've been studying sprite art and the like lately, the more I realize that being forced to work with a handful of pixels really seemed to help focus the art style on what was important. Great art design can show through with any graphical style, but I think a lot of mediocre stuff manages to scrape by these days whereas even mediocre sprites can be hard to read properly. You really need to bring your A game to do sprites well and focus on the most important design elements so it all stands out.

  10. #10
    Recognized Member VeloZer0's Avatar
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    Ditto for music as well.
    >>Am willing to change opinions based on data<<

  11. #11
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    I would argue that the return to lower grade graphics would force the development team to focus more on gameplay, characters, and story. While I certainly feel the The After Years was an unnecessary endeavor of Squenix, I can't deny the games quality or variety. Its pretty sad when a 16-bit micro-sequel series has more variety, side missions, and freedom of choice then the multimillion dollar cutting edge entry did.

    I doubt the After Years or FFLegends had even half of the staff or resources that XIII had.

  12. #12
    Recognized Member Bastian's Avatar
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    Quote Originally Posted by NeoCracker View Post
    I have no Idea why you would ask for a 16-bit quality final fantasy game of quality to VI when you should be asking for a current gen graphics quality game of equal quality to VI. No need to short change yourself here.
    Because some of us find 16-bit quality charming and prefer it (or enjoy it equally) to current gen graphics. New gen isn't inherantly "better" than 16-bit, it's a completely different style all together.

    Quote Originally Posted by Wolf Kanno View Post
    While I certainly feel the The After Years was an unnecessary endeavor of Squenix, I can't deny the games quality or variety.
    Really? I enjoyed it enough that I'm happilly playing through it a second time on my The Complete Collection copy. Yes, I have issues with it (the fact that it reuses SO many of the first game's maps and such) but it introduces a lot that is new, I think.

    Anyway, I would love to see more 16-bit retro games. I wish FFLegends would get ported over here.

    But anyway.

    The problem I have with signing the petition is that it misses the point that S-E already did exactly what the OP asked: they created a brand new 16-bit era style FF game. Final Fantasy Legends. Did it sell well enough to warrent releasing outside of Japan is another matter all together. I have no idea. Does anyone have information about its sales? They brought FF IV:TAY over, but the fact that it was a sequel to one of the best loved FF games probably had more to do with that than Japanese sales.

    tl;dr version: They already did; the petition is moot.
    Last edited by Bastian; 06-29-2011 at 08:36 PM.

  13. #13
    Fortune Teller Recognized Member Roogle's Avatar
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    Quote Originally Posted by Bastian View Post
    Really? I enjoyed it enough that I'm happilly playing through it a second time on my The Complete Collection copy. Yes, I have issues with it (the fact that it reuses SO many of the first game's maps and such) but it introduces a lot that is new, I think.

    Anyway, I would love to see more 16-bit retro games. I wish FFLegends would get ported over here.
    I agree. I think that Square Enix took the right approach with Final Fantasy IV: The After Years because of how heavily it mirrors the previous game in the series.

    If Square Enix wants to recapture some of its fanbase, it may want to simply adopt the mindset that it carried before. Perhaps create mobile or social media games with similar graphics as the 16-bit era.
    I believe in the power of humanity.

  14. #14
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    Quote Originally Posted by Bastian View Post
    Quote Originally Posted by Wolf Kanno View Post
    While I certainly feel the The After Years was an unnecessary endeavor of Squenix, I can't deny the games quality or variety.
    Really? I enjoyed it enough that I'm happilly playing through it a second time on my The Complete Collection copy. Yes, I have issues with it (the fact that it reuses SO many of the first game's maps and such) but it introduces a lot that is new, I think.
    My issue stems from both being anti-FF sequel, cause I feel it destroys the point of the franchise's early days, but more importantly, I felt FFIV didn't need a sequel. Storywise, I still don't feel the game was necessary and mostly shameless fan service. Its still fun and I do get a kick out of it, but the wannabe writer in me feels TAY is just milking old ideas for quick cash.

    I don't deny the game's quality, and I do enjoy playing as Golbez and Ceodore, seeing what the Mysidian Twins are up to 10+ years later; but I kind of feel at the end of the day, the game didn't present to me, anything that added to FFIV. Course I'm bias in all this, like I said before, so take my opinion with a grain of salt.

  15. #15

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    Graphics =/= a story's quality. FFIV:TAY is a good example of this(unnoriginal plot and lots of fanservice).

    IMO Square is slowing dying. FFIV:TAY, FFXIII, FFXIV, most of the FFVII Compilation... So many crappy games. Unfortunatelly, the golden age of Square-Soft/Enix is over, dude. It was over from the moment they released FFX-2 IMHO.

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