Quote Originally Posted by Vivi22 View Post
Quote Originally Posted by Wolf Kanno View Post
Its more challenging but its because Snake is more limited but also because the controls are really unrefined.
See, this I can't agree with. As someone who has beaten MGS1 more times than I can count and even got to be one level shy of 100% in VR Missions, the controls were anything but unrefined. They were very precise if you ask me, and I never felt like I died because of anything that was the fault of the controls. In fact from MGS2 on, I was far more apt to die from trying to finaggle the controls into doing what I wanted than in MGS1, because they piled so many moves onto the control set. Now that's not to say that the controls in the later games weren't very good given how many moves they were piling on, and MGS3 in particular stands out as perhaps being the best (with the exception of not being able to move while aiming), but none of the later games managed to get the same simplicity and responsiveness that MGS1 did if you ask me.
Then you must have Zen like skills with the auto aim cause I find it makes combat much more sluggish and tends to have hiccups when you shoot at multiple targets. I ain't saying MGS1 is a bad game, O myself played the hell out of that game and got my Big Boss rank back in the day, but I must say my last playthrough of the game was a bit of a sobering experience cause I found the game less fluid than later entries. Its one thing to throw it in for a good run, I feel its issued came after going through the games in reverse order. Going from MGS3 back to MGS1 is quite a bit of a leap in quality.