
Originally Posted by
Bolivar
I understand it's only the illusion of nonlinearity that's gone but I think it's an important illusion nonetheless. I didn't realize how linear FFX was until I played FFXIII, and to me, that's the mark of a great game, considering FFX's field screen design is almost identical to FFXIII. I can't really tell what it was that disguised it in FFX, was it the pacing, the presence of towns, or even ATB Random Encounters???