Ok, thanks a lot.
Yeah, I agree that they tend to be kind of overpowered, but they do have certain weaknesses when it comes to defense - their armour collection is usually pretty bad, which means they get beat up easily, and I also think they are relatively slow.
They did vastly exaggerate their powers in FF Tactics though, I seriously can't think of anything that the Monk class does NOT handle in that game - you have an attack that hits all surrounding enemies at once in one move (Spin Fist), a critical hit-type attack (Repeating Fist), an extended normal attack (Wave Fist), a hit-everything-in-a-line attack (Earth Slash), a death sentence status (Secret Fist), a status remover (Stigma Magic), an HP-and-MP restorer (Chakra) and a revive command (Revive).
I mean, really, come on...?