I actually thought there was a good deal of interaction between the characters, but what killed the game in the end was the pacing. Some quests were fairly short while others were many hours long in doing, with only a bit of character dialogue thrown in to remind us that yes, everyone is still there and what the goal actually was.

I really enjoyed how vast the world was made to be and how every little nook and cranny had something to explore, but I too feel that just a few more cutscenes with our heroes would have made the difference.

Take care all.