Quote Originally Posted by Nebulance View Post
Quote Originally Posted by Rostum View Post
I managed to find all character models and textures for the main cast, and opened them up in Maya (or 3DSMax; they're in both .max and .obj formats). Each character is around 10,000 triangles which is roughly what most current-gen models are in games (they really get their detail from shaders and normal maps). Kind of amazing they were able to fit all that on a PS2 though.
That's pretty cool -- where does one find such data files? I would've thought no one outside Square would have these.
This is a great forum to find lots of game models and textures: XeNTaX • View forum - 3D/2D models
But the one I found I've uploaded here for you: FFXModels.rar

If you don't know how to use Maya or 3DSMax and just want to look at the models, finding a model viewer should be very easy.

Quote Originally Posted by Mirage View Post

Can you do the same with FF12? Those characters look even better, it would be interesting to know.
I'm not sure, I'd have to look around but I think it is possible to extract them through the use of a model viewer someone has coded. Either way, they'd probably be about the same. To me they look the same in polygonal detail, probably just have better topology and better texturing.