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Name: Paladin
Second Slot: Sacrifice (see below)
Equipment: Corona (Same as Ribbon but immune to Countdown), Force Armor (From FFVI), Paladin Shield (from FFVI), Twelve Legendary Sealed Weapons, Cursed Ring
Abilities:
1. Sacrifice-Remove from battle to completely restore party (100 ABP)
2. Holy Shield-Casts Wall, Shell and Armor on the party for one minute, can only be used once per battle (200 ABP)
3. Exorcism-Undead enemies become weak to Sacred Power, are no longer undead, and gain non-removable Regen status (300 ABP)
4. Equip Sealed Weapon-Non-Paladin can equip all twelve Sealed Weapons (400 ABP)
Paladin becomes available after breaking all twelve Seals in the Sealed Castle of Kuzar.
Paladin Shield, Force Armor, and Corona are acquired after breaking all twelve Seals in the Sealed Castle of Kuzar.
Only Paladins can equip Force Armor, Corona, and Paladin Shield (not even Normals and Mimics can).
Like Mimic, a Paladin has all status bonuses from other mastered jobs as well as most passive abilities.
Paladin will be affected by all status-changing spells 100% of the time he is hit with them unless wearing the Corona.
Mastering the Paladin class gives a bonus of 20 strength and 15 vitality.
Paladin does double damage when wielding the Sealed Weapon Excalibur.
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