^ I think a lot of people feel the same way as you guys. I've never gotten into Saints Row but I know they've kinda blown R* out of the water when it comes to the crazy rampaging which a lot of people play it for.
Admittedly, that's most of what I was talking about, how VC and SA iterated upon the GTA III engine. But you also have to admit that they brought in a cover system which changed the gameplay a bit; the physics, especially driving, were a lot more in-depth; if I'm not mistaken its the first game in the series to try to faithfully recreate real world landmarks; It had branching plot lines; and it entered the age of always-online consoles by introducing competitive multiplayer. We can debate how those modes stack up to the heavyweights of the genre, but I know I had a lot of fun playing some of them. I don't think you can deny how much it brought to the series. Doubting its success is an understandable position, though.
It just seems strange considering their model last generation. 3 years from GTA III we had two full games which were considerably larger in scope than the original, in San Andreas' case, vastly larger. 3 years after GTA IV, we've had two expansions.I like how you're getting all this from the words GRAND, THEFT, and AUTO in size 96 font on an otherwise blank page on their website. I eagerly await your full review of the game on November 4th.





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