I've only played it for two hours so far, so I'm probably pretty pre-mature in stating that it seems like a significant jump from Oblivion. I mean, there are tons of lists people make about what's been changed, what's been improved, etc. Those aren't all necessarily wrong, but more a very clinical look at the game. Just experiencing it in action it just feels better than Oblivion, for whatever that is worth. Again, I've only had two hours worth of time with it (my girlfriend just had her first, 'it's only been an hour... wait, it's been three?' moment) but as far as the minute-to-minute experience with, it seems like Bethesda have really brought it.
My perspective: I quite enjoy both Morrowind and Oblivion. They've got their obnoxious issues, yeah, but they still nail their number one goal: letting you play around in a chillin' fantasy world. I was a bit less hot on Fallout 3, which I felt was probably tighter as a game system, but more problematic with bugs that mucked up or even canceled out quests - which are generally meatier than the average ES quest, making the bugs that much more devastating to actually enjoying the game. I booted it up a new file a month or so ago to give Bethesda's last generation of games a spin one more time, and the Sheriff Simms/Mr. Byrne thing went haywire almost immediately.
People throw the 'RPG' phrase around too willy-nilly. It's not a catch-all term the way a lot of people think. FF and ES are vastly different types of games, the commonality being the presence of visible statistics and numbers for the player to muck around with (the 'RPG' part of most are referring to). My advice is to check out some clips on Youtube to see if you'd be into it at all.




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