I totally agree with Yeargdribble on this point. I'm at level 33 at the moment & I enjoy that the game is still a challenge in certain places. I admit there is nothing quite like 1 hit killing all the enemies in a dungeon then 4 or 5 hit killing the boss at the end but if that happened in every situation I would get very bored very quickly.
My smithing & enchanting both sit at about 50 each & this has happened at a natural pace as I have played through the game. I almost have a full suit of Ebony armour which I have smithed to superior & enchanted with various perks I've picked up along the way, 4 daedric artefacts (a helmet, a mace, the wabbajack & Mehrunes razor), & various weapons with different enchantments for different enemy types. I also have more than half of the games Shout's & a restoration skill of 60 plus & destruction of about 45. I'm a werewolf! I'm close to mastering my first skill with One handed sitting at 97. What is so great about all this? It happened without have to grind for a single second!
I have never understood grinding in RPG's for the sole purpose of making your character into a God & then laying waste to game. The only time I grind is when I'm to weak to complete a quest or defeat a boss. I enjoy RPG's for the "journey" or "struggle" & the story & by over grinding I think some gamers are missing half the fun of most RPG's.





Reply With Quote