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Thread: Best and worst parts of the game!

  1. #46
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    Best: Eyes on Me. Balamb Garden in it's entirety. Balamb Garden Civil War. Battle of the Gardens. And just the entire universe and setting of the game, I would love to live in a world like that, especially if I were in training to become a SeeD.

    Worst: Esthar. The Orphanage (seriously wtf?). Lunatic Pandora. SPAAAAACCCCEEEEE! Not being able to return to Galbadia Garden after the Battle of the Gardens. Quistis' stupidity in deciding to run back to apologize to Rinoa in the middle of their mission. Seifer's obsession with being the "knight."
    Last edited by Phoenix Rising; 03-26-2012 at 10:44 PM.

  2. #47
    Friendship *is* magic. MJN SEIFER's Avatar
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    You know, I get it's all opinion, but I'm still suprised so many people hate the orphanage twist. I thought it was very well written, and clever how they foreshadowed it.

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    Quote Originally Posted by MJN SEIFER View Post
    You know, I get it's all opinion, but I'm still suprised so many people hate the orphanage twist. I thought it was very well written, and clever how they foreshadowed it.
    They foreshadowed it?

    I just sort of saw it as just plain absurd, I think that's when the game really jumped the shark, right at that moment. Which is really a shame since Trabia Garden could have been such a great experience, but there was nothing to it. There were no side quests or anything, it was such a beautiful environment and setting, but they decided to waste it by making it so there is absolutely nothing to do there, and the only thing that happens is the orphanage scene. Or is there more that can be done at Trabia Garden and I missed it?

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    Friendship *is* magic. MJN SEIFER's Avatar
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    Yeah, they foreshadow it. The clever thing is, they foreshadow it in such a subtle way you don't notice it until after you've already played the game. It would have been stupid if they had litterally mentioned the fact they look familiar or something. What they did, was they made it out that certain characters were acting the way they expected each other to. Irvine was the only one who remembered from the start, but when they don't react he probably comes to the conclusion that he's got the wrong people - he only restarts his theory when Edea comes into play. There are other hints, such as Squall recognizing Edea's name, Irvine not wanting to shoot her (with a feeble excuse to cover it), pretty much all of Ellone's scenes has her speaking to characters like she knew them, also it was a good way of developing Squall better, like how he'd always viewed the world like friendships end, and now everyones here again. I really loved how they handled it.

  5. #50
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    Quote Originally Posted by MJN SEIFER View Post
    Yeah, they foreshadow it. The clever thing is, they foreshadow it in such a subtle way you don't notice it until after you've already played the game. It would have been stupid if they had litterally mentioned the fact they look familiar or something. What they did, was they made it out that certain characters were acting the way they expected each other to. Irvine was the only one who remembered from the start, but when they don't react he probably comes to the conclusion that he's got the wrong people - he only restarts his theory when Edea comes into play. There are other hints, such as Squall recognizing Edea's name, Irvine not wanting to shoot her (with a feeble excuse to cover it), pretty much all of Ellone's scenes has her speaking to characters like she knew them, also it was a good way of developing Squall better, like how he'd always viewed the world like friendships end, and now everyones here again. I really loved how they handled it.

    I still say the Squall is Dead theory is more likely.

  6. #51
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    Quote Originally Posted by MJN SEIFER View Post
    Yeah, they foreshadow it. The clever thing is, they foreshadow it in such a subtle way you don't notice it until after you've already played the game. It would have been stupid if they had litterally mentioned the fact they look familiar or something. What they did, was they made it out that certain characters were acting the way they expected each other to. Irvine was the only one who remembered from the start, but when they don't react he probably comes to the conclusion that he's got the wrong people - he only restarts his theory when Edea comes into play. There are other hints, such as Squall recognizing Edea's name, Irvine not wanting to shoot her (with a feeble excuse to cover it), pretty much all of Ellone's scenes has her speaking to characters like she knew them, also it was a good way of developing Squall better, like how he'd always viewed the world like friendships end, and now everyones here again. I really loved how they handled it.
    Yeah, but it was kind of cheesy that exactly those who were together at orphanage got teamed up like that. Except Rinoa of course.


  7. #52
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    Quote Originally Posted by Phoenix Rising View Post
    Quote Originally Posted by MJN SEIFER View Post
    Yeah, they foreshadow it. The clever thing is, they foreshadow it in such a subtle way you don't notice it until after you've already played the game. It would have been stupid if they had litterally mentioned the fact they look familiar or something. What they did, was they made it out that certain characters were acting the way they expected each other to. Irvine was the only one who remembered from the start, but when they don't react he probably comes to the conclusion that he's got the wrong people - he only restarts his theory when Edea comes into play. There are other hints, such as Squall recognizing Edea's name, Irvine not wanting to shoot her (with a feeble excuse to cover it), pretty much all of Ellone's scenes has her speaking to characters like she knew them, also it was a good way of developing Squall better, like how he'd always viewed the world like friendships end, and now everyones here again. I really loved how they handled it.

    I still say the Squall is Dead theory is more likely.
    I'd say the most likely theory is that they didn't really put much thought into what they were writing, and wrote themselves into a corner, so the GFs made them forget.
    Quote Originally Posted by Fynn View Post
    Jinx you are absolutely smurfing insane. Never change.

  8. #53
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    Quote Originally Posted by fierytempest View Post
    Quote Originally Posted by Phoenix Rising View Post
    Quote Originally Posted by MJN SEIFER View Post
    Yeah, they foreshadow it. The clever thing is, they foreshadow it in such a subtle way you don't notice it until after you've already played the game. It would have been stupid if they had litterally mentioned the fact they look familiar or something. What they did, was they made it out that certain characters were acting the way they expected each other to. Irvine was the only one who remembered from the start, but when they don't react he probably comes to the conclusion that he's got the wrong people - he only restarts his theory when Edea comes into play. There are other hints, such as Squall recognizing Edea's name, Irvine not wanting to shoot her (with a feeble excuse to cover it), pretty much all of Ellone's scenes has her speaking to characters like she knew them, also it was a good way of developing Squall better, like how he'd always viewed the world like friendships end, and now everyones here again. I really loved how they handled it.

    I still say the Squall is Dead theory is more likely.
    I'd say the most likely theory is that they didn't really put much thought into what they were writing, and wrote themselves into a corner, so the GFs made them forget.
    Even if they didn't put a lot of thought into it, why did almost everything after Disk 1 seem like a completely different game altogether? It was fairly realistic and believable, then you have things like Moombas. You also have entire side plots that are brought up and then subsequently dropped, such as NORG and Rinoa's relationship with Seifer.

  9. #54
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    Moombas aren't any less believable than Moogles from previous entries in the series.
    Quote Originally Posted by Fynn View Post
    Jinx you are absolutely smurfing insane. Never change.

  10. #55
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    Quote Originally Posted by fierytempest View Post
    Moombas aren't any less believable than Moogles from previous entries in the series.
    I like to take each Final Fantasy game individually, and yes there are several strange fantasy creatures (sentient and non-sentient) in them. It just seemed so out of place in FFVIII though, especially since they seemed to come out of nowhere half-way throughout the game when there didn't appear to be any hint of such beings existing in the first quarter of the game. It all seemed very realistic and believable, for the first disk, but after that things just seemed out-of-place and not realistic.

  11. #56
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    Again, I really don't think they put that much thought into it. The probably had crappy writers. Most Final Fantasy titles have really stupid and gaping plot holes.
    Quote Originally Posted by Fynn View Post
    Jinx you are absolutely smurfing insane. Never change.

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