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I wish I had a third thumb to throw in with the two I'm already raising WAY up for Tactics Ogre. Can't recommend you get this enough, especially since it's only $20 and digitally. The game looks, sounds, and plays amazing. But if you like FFTactics, this cannot possibly let you down on the story and gameplay fronts, and IMO it's the better game with a tale larger in scope and better balanced combat. If you've played Ogre Battle there's also a couple returning characters as well as some very cool scenes with cameos that leave a grin on your face. The game has a branching plot that can be radically different based on your decisions, not only with the story, but the encounters you face. To top it off, the game has a convenient system to let you go back and take alternate routes. And on top of that, there's a lot of substantive side stories that expand on certain characters and aspects of the world, and each can, again, be radically different based on your decisions. When you see how the ending wraps up each and every choice you've made along this journey, including your failures, you just feel such a sense of accomplishment having seen this amazing work of art to its end. If all this wasn't enough, the game is flooded to the brim with side dungeons. Think Deep Dungeon. Except there's like 4 of them. And each one is uniquely designed with its own personality and back story. Like, a real significance for existing in this world.
Also just beat Valkyria Chronicles II a few days ago and if you liked the first one, you'll absolutely love this one. I'm still not entirely sure if it's the better game. It's perfectly paced with main missions, story events, side skirmishes, character development for the WHOLE roster, and versus battles. It's a very hard game to put down because you're going through all this in a well timed manner. It's very cool how it develops the side characters, because the more you use them in battles, the more side scenes you'll get with them, and unlocking a few side scenes will give you access to a unique mission for that character which is usually not only a unique challenge, but dramatically changes that characters outlook, or wraps up a loose end that's been haunting them forever. In some instances, you'll gain a bonus character which you'll also be able to do this with. With all this, the game very much continues the epic setting, personal storytelling, and fantastic music the first established. When it comes to gameplay, the maps are much smaller, where you go between different smaller areas of one map via the bases system. Eventually it does seem a little tight, even though some of these areas can be quite huge. And there's one chunk of the game 3/4s through where the combat won't be as challenging. But the challenges keep coming again shortly after. I don't know if the game is as consistently challenging as the first game. But it is still very good and is definitely an expansion on what VC1 established. Some things are improved, like promotion classes and how you unlock them. There's also a cool officer system and I think the vehicle options are much broader and more intuitive than they were in VC1.
Not sure if you like Metal Gear, but Peace Walker is just as fantastic as these two games. I can elaborate more if you're interested, just know they made a decent controlling shooter on the PSP and the story and gameplay are just as epic as Kojima is known for. Co-op Metal Gear is also more glorious than you could imagine it being.
Lastly, stay away from Assassin's Creed Revelations. I also feel like Crisis Core and Dissidia can be a waste of money unless you absolutely have to see what they're all about. I liked FFIV Complete Collection though.
Also, definitely recommend PS1 classics. FFVII-IX have never looked better than they do on the PSP. Tactics is awesome as well, and my preferred version. Xenogears was fun to play on PSP, more so than it is on an HDTV. Mega Man from PSOne Imports was a nice buy. I'm also looking out for Arc the Lad and hope Dragon Quest VII comes over.
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