
Originally Posted by
Bolivar
I do agree with the spirit of the article, a turn based HD game would be awkward. Could you imagine an isometric SRPG like FFTactics with super detailed HD characters who just stood around an unbelievably rendered battlefield while they waited for you to finish giving orders? It would just seem awkward and a waste of processing power, and I think the article is right about that with ATB.
However, I do think it could be done - if you had insane battle animations with close ups, zoom-outs, rotating cameras giving an awesome cinematic spotlight on every character's actions, allowing the player to have the camera switch back and forth to a standard view everytime they make selections. Actually, that's what FFVII has already done. I think it would make the remake an even more important endeavor - to challenge themselves to build upon the concept they innovated, making battle animations as creative and varied enough to stop a great-looking game from looking awkward with ATB.