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Vivi, I'm actually with you on Steam being a better service than PSN or Xbox Live. By leaps and bounds. I also agree that it's a bit curious that consoles have kinda become a poor-man's PC (today, my point on the good ol' days still stands!) with the features they present. But the idea of PCs replacing them is slightly silly. PCs may do all this stuff, and better, but it's still better done in the living room than on a desk. If anything, the numbers show PC gamers have come to consoles. Both hardware and software is selling better than it ever has. Apple TV/Google TV might alter that paradigm, but both services have stumbled pretty hard in the few years they've been out.
Rostum, I totally admit that Angry Birds does not define the boundaries of gaming on smart phones and tablets. But I've heard of a lot of the games you've mentioned and not a single one entices me in the least. Cut the rope or plants vs. zombies... you make me want to cry. Infinity Blade is terribly overhyped. And I already own Final Fantasy I-III and Tactics, and they're a lot more fun to play where I got 'em. Honestly, I know a lot of indie devs like you who see what a welcoming platform it is and get really immersed in the culture. But it really breaks my heart to see some of these guys because I know they used to be enthusiastic gamers. They have no clue what's going on with the big publishers and console manufacturers, and they'll never again experience the magic only those "Final Fantasy moments" can bring, or the collective high of a thrilling win with your close friends in online multiplayer, or the tear-jerking ending of a game you just spent 60 hours on, that unmatchable sense of accomplishment. I'm not by any means saying you're like this, I'm just making a point of what getting captivated by such a mediocre breed of gaming can do. Because that's exactly what these games are: mediocre. Even that may be a bit more credit than they deserve.
I know a dude who says he doesn't play video games anymore because he has more fun making them. Yet when I see him working on one, it's a horribly rendered and abysmally empty environment, and he spends 40 minutes making an animation that the original Famicom Legend of Zelda can put to shame. And in the end perhaps six people will download it from the app store... and I just can't help but think how he's lying to himself...
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