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Thread: Their Tale Can Now Be Told

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    Edge7's Avatar
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    Default Their Tale Can Now Be Told

    I'm going to be honest; I've never really gotten into Final Fantasy Tactics; largely because I was in 8th grade when I first played and was turned off by the largely political approach the story decided to take (I played FF for the romanticism). However, my tastes have matured, and I'm willing to give this game another shot. Any recommendations as I play through the game (side note; I'm playing the War of The Lion's version)?
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    Recognized Member VeloZer0's Avatar
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    I could recommend to you all the most powerful job/ability combinations, or what a good strategy for learning stuff is, but that would ruin all the fun of experiencing and learning the game for the first time.

    Just note that the War of the Lions changed a lot of the names so you may have trouble following some of the things old die-hards myself are saying. I've played both, but it is probably over 500hrs of play time in favor of the original, so the old names are usually the first that pop into my head.

    EDIT: Oh, and post a lot in this forum. It is far to ghost-town-ish for my liking.
    >>Am willing to change opinions based on data<<

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    Edge7's Avatar
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    Quote Originally Posted by VeloZer0 View Post
    EDIT: Oh, and post a lot in this forum. It is far to ghost-town-ish for my liking.
    Can and will do!

    Okay, so I just played a couple battles. I gave Ramza the JP boost ability from the squire class, and the treasure hunting ability from the chemist class, which I'm hoping will be an easy way to find treasure and to make some money. I have one question right now; do characters only gain JP for the job they currently have activated?
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    Recognized Member VeloZer0's Avatar
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    In retrospect I should probably have mentioned GainedJP Up (old name once again). IMO you should always have this equipped on all characters. It doubles the Jp you earn. And in this games I find the abilities you learn to be way more helpful than your levels.

    Whenever you perform an action successfully you gain Exp and Jp.

    The amount of exp is determined by the level of the target you performed it to. If the target is the same level it is 10exp, and add or subtract one exp for every level the target is above or bellow the characters level. (ex: Ramza lv12 attacks a lv10 enemy. Ramza gets 8 exp. Ramza lv12 heals a lv14 part memeber, Ramza gets 12 exp) You also get a 10exp bonus if your attack kills an enemy.

    You also get Jp for performing a successful action. The amount of Jp gained is proportional to your job level in that class. The higher the job level the more you gain, regardless of what action you performed or who you performed it on. Also there is a small amount of spill over to other party members. So every time you Knight acts your Chemist will get a small amount of Jp towards their knight class. This accumulates even if you haven't unlocked the class for that character yet.

    EDIT: Oh yeah, find treasure is kind of worthless. At the end game you use it to find the best gear in the game, but prior to that I don't really think you can get any good use out of it.
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    Shlup's Retired Pimp Recognized Member Raistlin's Avatar
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    I second Gained JP Up for every character. That ability is great.

    I would also recommend learning Accumulate or some other ability that you can do with no nearby enemy (I don't know what it's named in the remake, but it boosts a character's own strength). This allows you to gain JP for all characters even in the first couple of moves where you may not be able to do anything else.

    Also, if I remember correctly, the monsters you encounter randomly on the world map level up with Ramza (the story battles are all static-leveled), which means it may be a good idea on a first playthrough not to let Ramza get too far ahead of everyone else in your party.

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    My favorite leveling/jp gaining trick involves Ramza's Yell ability and a Knight with speed break and power break. Kill all mobs on screen except for one which you surround, and then power break (this isn't totally necessary, just makes it easier in certain situations) and speed break. Then Ramza and the knight use a combination of Yell and Speed Break to give basically unlimited turns to whichever character you want. Accumulate is probably the best/easiest/fastest skill for this because it's self-targeting and is 100% accurate. Just make sure those characters that accumulate don't have some kind of counter equipped.

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    Recognized Member VeloZer0's Avatar
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    I kind of dislike the GainedJP UP ability. Sure it is great to get double JP and I always have it equipped but it kind of takes a big part out of the game. You basically have an ability slot filled up with it the whole game, it effectively eliminates the support skill slot for everything but the end game.
    >>Am willing to change opinions based on data<<

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    she'll steal your heart Hollycat's Avatar
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    Don't miss out on Ramza's secret learnable ability.
    This post brought to you by the power of boobs. Dear lord them boobs. Amen

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    word chionos's Avatar
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    That's one of the main reasons I use the "trick" I mentioned. Spend one fight getting leveled up a bit, then do some story with the kind of jobs and skills I actually want to use.

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    Edge7's Avatar
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    Okay, thanks guys, I'll keep an eye out for accumulate and yell, or whatever the PSP equivalents are. And I only really plan to use the JP skill for a good deal of chapter one; it'll allow me to get some good skills quicker.
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    Recognized Member VeloZer0's Avatar
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    Trust me you are never going to want to give it up.

    Accumulate is called Focus (Squire) and Yell is Tailwind (Ramza exclusive squire skill)
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    she'll steal your heart Hollycat's Avatar
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    just so you know, the most missed ability can only be gained during a single story battle.
    That's all I'm going to say because I don't want to ruin it.
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    word chionos's Avatar
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    Quote Originally Posted by Hypoallergenic Cactuar View Post
    just so you know, the most missed ability can only be gained during a single story battle.
    That's all I'm going to say because I don't want to ruin it.
    That's the least helpful bit of advice I've ever seen.

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    Quote Originally Posted by VeloZer0 View Post
    Trust me you are never going to want to give it up.

    Accumulate is called Focus (Squire) and Yell is Tailwind (Ramza exclusive squire skill)
    Muchas gracias man, made my life a bit easier.

    And Hypoallergenic Cactuar, I'm assuming you're talking about Ultima. Someone told me a little bit about the game and how Ultima is nigh impossible to get. He didn't tell me any story details though, so we're good.
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    Recognized Member VeloZer0's Avatar
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    In all honesty I wouldn't even worry about getting it. I make sure to get it every playthrough, but I can't think of any time I have actually had a use for it, save for using it just for the sake of using it.

    Save that for the second playthrough where you use all the cool strategies you discovered and get all the stuff you missed.
    >>Am willing to change opinions based on data<<

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