Quote Originally Posted by Shattered Dreamer View Post
What wasn't wrapped up from MGS3, admittedly I've never played Peace Walker (I have to wait until February 2012 for the HD collection European release)? Seriously enlighten me because I can't think of anything they missed.

What caused the rift between Big Boss and his comrades.

Why he chose armed resistance and non-hegemony as his interpretation of the Boss' Will.

Why the bipedal design for a nuclear-equipped tank came back into prominence.

Through what means did Outer Heaven start.

What did Big Boss do after the events of Operation Snake Eater?

What was the deal with The Boss' space mission.

How involved was Otacon's grandfather with his research hinted at in Snake Eater.


Peace Walker deals with all of these things. I don't think the issue is hanging plot threads, though. Certainly you don't need loose ends to make a sequel, and it usually damages the overall quality of the plot when there are gaping unanswered questions. My issue with continuing MGS4 is that all of the characters have finality to their stories. Furthermore, the mindset that caused the world to be the way it was in MGS was at an end. There will probably still be wars, but there's no longer a need for soldiers like Jack and David. With Big Boss, you got a lot of history and material developers can really get their hands dirty with. And there's overall a lot more that can be done with the Cold War, Call of Duty: Black Ops and Peace Walker being great examples of that.