It really depends what you thought the problems were. I thought both the combat and item/leveling systems were way too simplistic and shallow, which I don't think has been addressed so much as tweaked. I thought the plot was poorly conceptualized and written, which I haven't seen any developers mention as a flaw.
The main change I see is the linearity of the game reduced, which is an aspect I never had a problem with in the first place. (Though to be fair I think I am a minority of the people who didn't like it in this respect.)




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