The OPM guide for FFVIII actually didn't tell you much, well it was a hints and tips book like think much like the one Paul and MJN are talking about. It did however give you all 32 SeeD test answers. The 13th test answers and the 8th test answers (along with some others I believe, but I've never needed to use all 32 tests since I kill too much and that keeps my rank up) are wrong and not just one or two wrong like 5 wrong answers.

There were other little wrong ones I remember. Front Mission 3 had a similar thing, the guide told you that you needed a certain password for a download on the "internet" in game that led to getting cool stuff. It did not however explain how you get the url for that website. Something which is actually not simply uncovered in story line play but required a sub story in itself. Vagrant Story had plenty of wrong stuff in it's OPM guide too.

Heck, lets face it...OPM sucked at writing guides a few years ago now.

I wouldn't mind finding a copy of the Prima/Brady games guide for Vagrant Story as the artwork alone would be worth it, though I have never owned a Brady/Prima guide book for any game. My mom basically raised me with the logic that it was fine to buy me the games but if I was going to keep getting brought games for presents then I had to be able to do them without game guides. She considered it cheating. In a sense that made me far more inquisitive in games and have far longer play time out of each game since I would actually work on getting through it bit by bit without cheating or using a guide book.