I've been thinking for a while about the competitive scene of video games. Their communities and successes and have noticed that I never hear any mention of RPGs in these scenes, with the exception of Pokemon.
I know it would make sense for competitive RPGs to be smaller considering for the most part RPGs are single player experiences. From what I hear about MMORPGs is that they have both Player vs Environment and Player vs Player experiences. Is the PvP in these games balanced? What I had in mind wasn't real-time like those games, but the more traditional turn-based style like in JRPG. Would a job system like FFVs work for a balanced competitive game?
I would like to see at least a couple of games dabble into this. What are your thoughts?