Nah the weapons cooling system was an interesting mechanic that had good lore justification, and gave you options in what you were doing. Make a gun that can fire forever? Make a super powerful gun that only gets one round off before needing to cooldown? It added to your decision-making about weapons in a tangible, meaningful way.
Reloading was just generic bulltrout.
The planet scanning was also bulltrout, but I liked the Mako a fair bit (Though being hardcore and doing as much as you can on foot is better
)