Quote Originally Posted by Sephex View Post
I also wasn’t too sure about the Cinematic Actions. Just like in Resident Evil 4, there are scenes where you have to press buttons at the right time while a cinema scene is playing. While in RE4, there were dire consequences if you fail, here this type of element is simple used to get an edge. It didn’t really affect anything, so I don’t understand why it was needed. All in all, it was a very out of place gameplay choice to have in a FF title. I did like the Live Trigger dialogue trees. Though it doesn’t affect anything, it’s always funny when you choose an outrageous response in RPGs.
While I agree regarding the dialogue options, I think the cinematic actions - should you get a 'perfect' - get you rewards after the battle, usually not shown in the 'spoils' area but rather shown in the same way that you get artefacts etc. - you know, big flashy text going across your screen with a bit of CP to boot.