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I can agree to that. I must've sunk about 300-400 hours into PvP and it took quite a while for me to realize it's all about fun and not exactly about winning - or more importantly; losing.
I've duelled for a quite a long time. Things like DWGR, WoG, lagstabs; they made it not fun for me, so I quit dueling. The honor code is such a grey area in dueling too; I was left disappointed many times.
I tried semi low level Darkwraiths with OP gear. Of course you win most of the invasions, but being OP was not fun. Quit those rather quickly.
Techniques; got myself a faith build. Using WoG to finish off an opponent; I don't get any satisfaction from that. What's a win without satisfaction?
Random invasions with equipment similar to what the host may use; now that's what I'm looking for. Desperate struggles to survive between two parties equal in strength. As long as it's a tense fight I don't mind to win or lose.
Then; locations. It's hard to backstab fish on the ledges of Sen's. And man are straight up weapon duels ten times as intense.
And finally, about ganking; I don't necessarily understand who would ever want to gank, but what would we be without them? We need them. Because when we win that 1vs.2 or 1vs.3 against all odds, we get all the glory. That's why we invade the forest and that's why we need gankers.
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