Quote Originally Posted by Skyblade View Post
I don't get it.
The first guy in armor is the Pursuer, a recurring boss with a simple moveset but higher stats than what is normal in the early game. He tends to pop up in old boss rooms and he's the bane of a lot of new players, hence the first image in NG. By New Game + You're character is so overleveled and experienced that you'll start wondering why you were afraid of him the first time around. Hence the second image. The new armored knight in the final panel is the Fume Knight from the DLC who is considered to be the hardest boss in the entire game including all of the DLC expansions, so he makes even a NG+ Player and Pursuer looks like scrubs in comparison. Which he does rather soundly I might add as I'm sure I've died to him more times than any boss so far in the game.

In update news:

I beat Sir Alonne and completed the Old Iron King DLC. Even met and helped another player take him down. While his moveset was simpler than Fume Knight's, he makes up for it by being faster and a bit more relentless making stamina recovery a major task. The lead up to him is not fun either, but a walk in the park compared to the trout hole that leads up to the rematch Smelter Demon fight. A nice message left from another player allowed me to find the last Smelter Wedge and I was finally able to get rid of all of the Ashen Idols and claim Nadia's soul.

Tried some more co-op in Drangleic Castle and discovered that you can't really get help for the Dragon Rider Gank fight or rematch Pursuer battle in their boss room as it's apparently "not in the same area as the first bonfire" so I've had a few times a player grabs me for these fights and I end up getting sent away as they challenge the boss. Spoke to Vendrick as well for my next set of dialogue from him.

Started the Ivory King DLC and the enemies are a bit of a step up. Whereas the Old Iron DLC either hid away the nastier enemies deeper in the level or had the Ashen Idols buff up the regular enemies to problematic territory, this place brings out some tougher enemies from the onset and just gets a bit more hectic from there, especially when you find the Eyes of the Priestess and all those praying women turn out to be Soul Spear casting pains in my ass. The fact they have invisible soldiers wandering around the blizzard isn't fun either. The biggest issue of the place for me is the size, it is easy to get lost and it looks like I'm going to have to switch over to pyromancy to get some of the chests opened.

On the plus size, the first NPC Invader in the area was actually pretty clever. I had heard they stopped up their A.I. to make them feel like human players with several of them using gestures before attacking but this guy did something that finally justified my general paranoia in these games concerning certain OCD ticks I have. I'll leave this as a surprise for anyone who hasn't played it yet, but I'm sure veterans know what I'm talking about. I have not ran into the first area boss, nor have I found the challenge area yet, though I've heard the challenge area is one of the most reviled of all the DLC. We'll see what happens. I also apparently picked up Artorias' Sword, though it goes by another name in this entry.