And... I pretty much beat the game tonight. Kind of surprised the last section didn't give me as hard of a time as I thought it would. Biorr still kicked ass in the Penetrator and Blue Dragon battles, and hey, I was even able to kill the dragon before he was killed, meaning I got to keep him alive.

False King Allant was a handful, but he thankfully leaves enough windows to heal unlike Flamelurker, and he's also surprisingly weak to pure physical damage, which was great cause I finally upgraded my starting weapon to +10 with Hardstone, earning me the last trophy I'm likely to get for this cycle.

I was sadly, unable to defeat BP Garl Vinland to finish his sister's questline. Some how, when I left the zone to repair my gear after getting thumped so bad by him, he stopped showing up. It doesn't look like my World Tendency changed, but perhaps he despawns if you leave the area? Either way, it's something I'll have to do next cycle along with Pure Black World Tendency, and trying to get my character's own tendency to pure black and white to obtain the last two rings I need for the Rogue Trophy. Alas, another time.

With the "final" confrontation before me, I'll likely jump to the ending I didn't choose last time, which I've heard gets a shout out in one of the possible Dark Soul 3 endings, so this will be a treat.

Overall, Demon's Souls is still really fun to play, but still pretty rough around the edges compared to Dark Souls. I still hope Sony may convince FROM Software to give it the remaster treatment since Sony seems to be big on that lately. Some fixes to the World/Character Tendency Systems, more rewards for the Boss Souls, a unified online server, and maybe revamping the boss A.I. would do wonders for this game. I still recommend it for any Souls fans who own a PS3 and need a Souls fix.