Yes, I agree with you. I think that the story and its characters could have been better executed if that was what they were going for. I honestly feel like they were given a priority to really focus on the customization and the gameplay rather than the story, as Final Fantasy IV had been much more linear than Final Fantasy III, giving the player no freedom in customizing in his party or abilities. If you notice, Final Fantasy V has the notable aspect of being the only Final Fantasy game in the Super Nintendo era that has full customization of the characters like Final Fantasy III; Final Fantasy VI played around with customization and offered a hybrid model via the Esper and Magic system, but Final Fantasy V was the only one with true freedom of gameplay in its party customization.








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