Results 1 to 13 of 13

Thread: What if FFVI had been a 32-bit 3D game?

  1. #1
    Memento Mori Site Contributor Wolf Kanno's Avatar
    Join Date
    Oct 2006
    Location
    Nowhere and Everywhere
    Posts
    19,549
    Articles
    60
    Blog Entries
    27
    Contributions
    • Former Cid's Knight

    Relm What if FFVI had been a 32-bit 3D game?

    Sephex's post in this amusing VII thread started by Pike made me wonder, what if VI had been released later and was the first actual Playstation release? For me, it's been hard to imagine what it would have looked like.

  2. #2
    pirate heartbreaker The Man's Avatar
    Join Date
    Mar 2002
    Location
    Sarasota, FL
    Posts
    10,946

    Default

    I don't think there'd have been any way it would have been as pretty. Apart from the pre-rendered backgrounds and the FMVs, FFVII's graphics haven't aged gracefully. Granted, the pre-rendered backgrounds and FMVs would probably have been gorgeous, since FFVI has some of the best art direction in the series as it is. However, to me a lot of the charm of FFVI comes from the stunning sprite artwork. That would have been lost with polygons.

    The music would likely have been even more awesome, as Uematsu would have had a more versatile synthesizer to work with. Dancing Mad with choral vocals like One-Winged Angel's? Yes please. (Granted, they already did that with Distant Worlds, didn't they?)
    Don't delay, add The Pimp today! Don't delay, add The Pimp today!
    Fool’s Gold tlsfflast.fm (warning: album artwork may sometimes be nsfw)

  3. #3
    Recognized Member VeloZer0's Avatar
    Join Date
    Nov 2006
    Posts
    3,984
    Contributions
    • Notable contributions to Final Fantasy forums

    Default

    I don't think it would have made all that much impact. I am of the mind that sans graphical differences FF6 and 7 are very similar, so you would probably just be looking at an experience more similar to FF7.
    >>Am willing to change opinions based on data<<

  4. #4
    Famine Wolf Recognized Member Sephex's Avatar
    Join Date
    Feb 2001
    Location
    Solar System
    Posts
    12,267
    Articles
    2
    Blog Entries
    55

    Default

    I came here to comment on this and be all clever by reversing the post Wolf Kanno linked of mine. Now I can't.

    But yeah, I still stand by my theory.

  5. #5
    Trial by Wombat Bubba's Avatar
    Join Date
    Aug 2011
    Location
    Shmocation
    Posts
    10,370
    Articles
    2
    Blog Entries
    2
    Contributions
    • Former Cid's Knight

    Default

    Intriguing indeed.

    People might say the style of FFVII would be more suited to the FMV sequences but I'm not so sure. Some of the scenes like the opera, the breaking of the world and the attempted suicide scenes I think would have made for some amazing FMV.

    Whether FFVI or FFVII was the first 32Bit game... I think both would have had the same kind of impact that FFVII had back in 1997.

  6. #6
    Huh? Flower?! What the hell?! Administrator Psychotic's Avatar
    Join Date
    Aug 2002
    Posts
    53,270
    Articles
    71

    Default

    Never mind a 32-bit game, can you imagine if it was released now? That opening scene where the MagiTeks trudge through the snowy wildnerness and see the lights of Narshe on the horizon... god damn.

  7. #7
    Recognized Member Flying Arrow's Avatar
    Join Date
    Sep 2009
    Location
    Toronto
    Posts
    781
    Contributions
    • Contributions to EoFF Census project

    Default

    I don't think it would be the same game. I don't think Square would have approached it the same way. I agree with Velo when he says that VI and VII are very similar (I've said before that VII really just plays like a souped up SNES game), but I think VII was the first game in the series where Square really knocked it out of the park with unique location design. The great part about VII and the other two PS1 games is that every single area is completely distinct, not just in terms of layout but visually. VI is obviously a fabulous SNES game but the art and tilesets are also very SNES - rearranged cleverly so as to not get tedious. But IMO they still lack that spark that brings each screen alive the way VII does, hell even the way Chrono Trigger or Super Mario RPG do.

  8. #8
    That's me! blackmage_nuke's Avatar
    Join Date
    Aug 2005
    Location
    Yes
    Posts
    8,503
    Blog Entries
    3

    Default

    I cant imagine any type of laugh that would be as good as kefka's 8bit guffaw
    Kefka's coming, look intimidating!
    Have a nice day!!

  9. #9

  10. #10

    Join Date
    Apr 2012
    Location
    Atlanta Georgia
    Posts
    75

    Default

    Not sure if final fantasy six would look good in a 32 bit format. It would change the whole entire game. I actually like the way the game looks even today it blows me away. Not sure if I would want a 3d version of the game of course it would look awesome having kefka in 3d.

  11. #11
    Fortune Teller Recognized Member Roogle's Avatar
    Join Date
    Jan 2002
    Location
    Lone Tree, Colorado
    Posts
    7,496
    Articles
    80
    Blog Entries
    3

    FFXIV Character

    Roose Dorvauldar (Gilgamesh)
    Contributions
    • Former Administator
    • Former Senior Site Staff

    Default

    I think it might have been more fondly remembered by the populace in the same vein as Final Fantasy VII. Final Fantasy VII gets a lot of its popularity because it was many gamers' first experience with Final Fantasy. If Final Fantasy VI had been on Playstation and released a little bit later, it may very well have taken that spot in gamers' hearts.
    I believe in the power of humanity.

  12. #12

  13. #13

    Default

    PSX quality graphics? No thanks. The primitive polygons just can't compare to the quality of FFVI's sprites, as noted above.

    Now, PS3 quality graphics? Yes, please.
    Currently writing a massive prequel to FFVI. Starts thousands of years before the game begins with the birth of magic, and chronicles the entire history of the FFVI world. Check it out!

    Final Fantasy VI - The Sands of Time

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •