
Originally Posted by
Wolf Kanno
I also dread Cosmo Canyon, because I find Red XIII's story a bit boring (great music) but I find the whole scenario to be a bit dull cause we're taking time out for a character who has little to no importance to the overall plot. The fact it's sandwiched in between the disturbing scenario of Zack's hometown and the ominous moment you get to return to Nibelheim, also makes it a bit of a mood killer.
What are you? Dead inside?

Red XIII is an awesome character and to give him his moment - just as every other character (let's face it, all but three of them could be classed as having "little to no importance to the overall plot") has their moment, too. Also, Red's little subplot is the most touching of them all. The most moving moment in any video game can not be considered boring, surely?
The parts that I don't like to do with Cosmo Canyon are all the parts that aren't required to follow the small subplot. In other words, the long talks with Bugenhagen about the planet, the various bits surrounding the fireplace. The bits telling about Red's parents and obviously the inevitable discovery of the truth about them? That's something that should be considered unmissable.
Still, it would be even better if it wasn't for Red XIII going from intelligent, mature, scarfaced beast to little baby grandpa grandpa help me waaaah cub afterwards. A character so cool should still be able to keep his head after such things, especially after he's been likely tortured at the hands of Hojo for some time.