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So my problem with the interface is that I feel it is clumsy. Lets equip your characters: You have to go to the top to change what you are equipping and can't cycle through everything in the inventory screen. You can cycle through characters but not what you are equipping (weapons, armor, pants, boots).
Instead of having everything easily it is in these disorganized squares with little to differentiate them. Why couldn't they do a simple list?
31/45
Weapon 1
weapon 2
weapon 3 x4
Weapon 4 x 25
Yeah you can sort things but that should be a simple button hit and not bring up another menu for me to select the sort. The only reason to bring up the menu is because you have no smurfing clue what order the items are currently sorted in or will be sorted in because there is no way to tell at a glace.
I also hate how I can't remap the buttons on the controller (I have ALWAYS hated the old school RPG button layout and have always changed it immediately).
With all of that equipment there isn't an easy equip best option to make it stupid simple. I grant you that it is a bit more complicated than it use to be but it would still be useful after you buy a bunch of crap from the store.
I wish instead of selecting an enemy to attack that I could just hit a button to attack and have the enemy hit be the target I lock on to.
You mention FFVII and FFTactics as having bad interfaces. I grant you they weren't perfect but I don't accept that this sort of thing should be compared to a 15 year old game. If you are on the level of design with a game released 15 years ago you are probably doing something wrong. Things with interface design continues to advance forward.
I could go on but you get the idea.
Like I said, it isn't a deal breaker but it should have been way better.
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