Inconsistent camera controls. Ideally, first person is normal, third person is inverted. First person you are moving the head. Third person you're moving a camera swinging around the character. Bonus points if a game let's me adjust for both POVs. If I can't have this, okay fine, but I at least want it to be consistent. Both axes are normal or they are both inverted. If one axis is inverted and the other isn't I will scream

Quote Originally Posted by GhandiOwnsYou View Post
How about Water = Death. Seriously, the hero can topple elder gods, destroy entire cities, eliminate entire crime syndicates by their self, and take fifteen shotgun shells to the face at point blank range but auto-magically be okay by finding a first aid kit in a bathroom, but homie can't swim? That kinda drives me nuts. I understand we need to have reasons why you can't fall off a platform, or set borders on levels, but really. Can't we come up with some other reason other than the savior-warrior-adventurer-god character never learned to doggy paddle?
My favorite was drowning in a fountain in Assassin's Creed.