
Originally Posted by
The White Wizard of Fynn
The game is old and cartridge space severely limited dialogue space.
I'm not sure if it being developed on a cartridge is a reason for its limited dialogue. I think that the attitude towards development of role-playing games was to make it resemble Dungeons & Dragons electronically with a basic story and basic motivations for its characters, and to leave more to the imagination of the player. I am pretty sure that dialogue takes up a small amount of space on any medium, including a cartridge. Role-playing games, and video games in general, weren't too focused on the story. It may have been a product of the decade; some movies from that time period are all about style rather than substance.