This is a subject that bothers me a lot actually, I hear friends use the term "WoW killer" constantly every time a new MMO is announced or comes out. The fact an MMO pretty much HAS to live up to this hype, is pretty silly, most of the time all we get is a half arsed, rushed game or something that has potential but just, doesn't hold up to its "WoW killer" label, it kills the game itself in a way. People said this about Age of Conan, Rift, Final Fantasy XIV and The Old Republic, especially that last one which is a terrible, terrible game IMO...

I'm an avid WoW player, have been since just before TBC came out, seen interests of my friends and even myself wane constantly, to times even when I think "WoW sucks, never playing it again" then I'm back on in days or weeks. WoW has something in it that just, cannot be reproduced for some reason. Yeah the whole 1-85 one class one faction character system is a bugger, the pretentious arseholes in PuGs and battlegrounds that absolutely demand people must be of a certain standard of skill to play is a putoff. The whole "need gear to get gear, grind grind grind" thing is a pain too after so long but damn that game just, keeps getting me back in. Its a drug...