Her MP pool plus the abundance of MP-restoring save points make magic a lot more practical in X than it was before that. Once you start unlocking quickenings in XII, it's kind of a similar deal (especially with abilities that restore your MP when it gets low, and regenerating MP when you walk.) And of course in XIII spells are free to cast. I like this direction. There's not much point in having spells if you're never going to use them except for during boss fights.
Of course once you get weapons that cut MP cost down to one in X, the game kind of breaks because you can just spam ultima or holy forever. :P







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