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Yeah, I think the fact the tragedy is more personalized is why it sticks out for me. It's hard to get sympathy when the characters losses are lumped together as BMN pointed out. It's not like the other games don't have tragic characters, but I feel that its interesting to note how some of the things never get resolved compared to other games. Shadow's story striking the biggest chord. Part of me kind of wishes that some of the darker elements in the original concept had stayed in the game, though it would be interesting to see how it balances with the games more tongue in cheek moments.
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