Originally Posted by
Trumpet Thief
I don't want to be a huge nitpicker, but to echo some of Roogle's sentiments, the whole 'anyone is saying this' thing in the World of Ruin section almost killed the game for me.
I understand that it is a video game, and that the amount of freedom offered in the World of Ruin was substantial, but I actually enjoyed the character interaction to death. The first half of the game was so, due to the mechanics and the setting and whatnot, amazingly fun, but banter between Terra and Locke, or Edgar and virtually everyone, passing on to Cyan and the rest of the crew, was just amazing. As well, the first half of the game really focused on showing different members of the crew interacting with each other. The 'pick your adventure' section where three teams split up was so effective for that very reason.
So it was pretty heartbreaking to have extremely non-personal lines showcased for the rest of the game. I understand that it would have been a pretty big feat to come up with custom lines for every single tiny event in the World of Ruin, but I would (and I might be crucified for saying this) gladly give up some of the freedoms in exchange for some more 'planned' interaction between the cast.