Quote Originally Posted by Alpha2099 View Post
Bad cameras are a major problem in games. Especially if you're playing a game where the camera is an important component. For example, look at every Resident Evil game before RE4. Those have fixed camera angles, and it's really inconvenient. I recently played Dino Crisis too, and that has the same problem.
I find that in games where everything's 2D and pre-rendered, it can be quite manageable, because you can still always be certain of where absolutely everything is. At the end of the day, you're moving around on a 2D plane, so having no depth to perceive is a relief. It's a real bitch when stuff attacks you from offscreen though >_<