I'm an older fan. AND despite what many other think, I for one don't find Genesis to be anymore of a whiny douche than Cloud or Sephiroth. I don't care if story or motivation didn't make sense to you. I found him to be more interesting than I ever thought of Sephiroth.

Quote Originally Posted by ShinGundam View Post
I think the importance of city/town in a traditional sense has been dropped a lot just like what happened to the Overworld. Today, I expect a town to function like a guild to take multiple quests or as simply a menu "Shop, Inn, Blacksmith, w/e" or point and click town map.
I'm fine with a game interpreting towns by this standard. The purpose of towns is usually to recuperate, refresh disposable items, upgrade equipment, etc. Why should you have to trek all the way there just to do those menial things? (SPOILER)could try Fable's "instant travel" system which still affects your in-game time as if you played that long but you know you didn't. It's not actually part of the story. Hell, if this was an actual quest or war and not just a story, most questers/soldiers wouldn't trek back to town for such useless things. You eat/sleep/"relieve" wherever you are along the trek and equip with whatever you find along the way.
The only reason you should have to set foot in/explore a town is if there's key dialogue/items to be found at this point in the story. Without that, towns are pointless. Just like the entrance area in Traverse Town KH.
Usually, battles are fought out in the field or in dungeons. Realistically, heroes wouldn't waste their time exploring the vast expanse when they already know where they're going. Hell, we've tried world map exploration 9 times and it's not like you ever find anything special for searching every nook and cranny (unlike SO which rewarded you for 100% maps)

My favorite battle system so far is XII's. The Quickening system kind of irked me sometimes because if you managed to use all three character during the one instance, all of their MP would be gone which sucks if you weren't able to get more than a 3-shot combo.