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    You guys are talking about perhaps my favorite plot topic of all time so big post to follow regarding entire thread: also FULL OF SPOILERS


    Interpretation is always important to a good piece of art in my opinion, yes I'm pretty much calling FFX art. Dream Zanarkand was never 100% fleshed out in the story, it isn't fully explained, but it is explained enough to both suspend disbelief and provide a pretty killer plot twist. Any type of fully explaining Dream Zanarkand would've completely destroyed the Majesty and mystery that made it interesting (I'm looking at you midi-chlorians).

    Quote Originally Posted by Jiro View Post
    Does Dream Zanarkand - the one Tidus is from - actually exist? Obviously it is a dream of the fayth and all, but does it maintain a constant progression of time or is Tidus simply "born" into Spira with all these memories?
    This appears to be a yes. QUEUE SCRIPT!

    Quote Originally Posted by Final Fantasy X Game Script
    Tidus: What did you do?

    Fayth: The remaining summoners and the townspeople that survived the war...
    They all became fayth-fayth for the summoning.

    Tidus: The summoning... You mean Sin?

    Fayth: No. I mean this place. A Zanarkand that never sleeps.

    Tidus: What?

    Fayth: The dreams of the fayth summoned the memories of the city. They summoned all the buildings, all the people who lived there.
    The Fayth clearly labels you, Jecht, and all of Dream Zanarkand a "summon". This is pretty important, for all intensive purposes, Tidus and all of Dream Zanarkand are Aeons. Unlike Aeons though, the Fayth dreaming the inhabitants are also spending a lot of their time dreaming buildings, streets, lights, etc. which probably explains why Tidus wasn't sufficient for Yu Yevon to take control of and begin reconstructing Sin out of.

    Quote Originally Posted by Tifa's Boobs View Post
    I still want to know how the smurf Jecht got to Spira.

    And then travelled back to a dream world as Sin to retrieve his son.


    Another Final Fantasy game with a shoddy time travel plot.
    Your post makes me question if you played the whole game (as there is no actually time travel plot). It's pretty simple actually, and it brings up my next point: he swam there as Sin, it is this fact that really ties the whole plot together.

    Yu Yevon was the leader of the inhabitants of Old Zanarkand, when Bevelle came and destroyed they gathered together under his instruction, and turned into the Fayth to dream Dream Zanarkand, so that Zanarkand may live on in some form. But Fayth cannot summon, it is Yu Yevon who actually summons Dream Zanarkand to the real world along with Sin. This is what links, Sin, Yu Yevon, and Tidus. This is why when Yu Yevon is defeated, Tidus disappears, because Tidus kills the one who is summoning him.

    Quote Originally Posted by Game Script, when Yuna prays to the faith after Maester Mika goes to the Farplane
    Fayth: Well?

    Tidus: We fight Yu Yevon.

    Fayth: Yes... If you defeat Yu Yevon, it will end. Tell me, what do you know about Yu Yevon?

    Tidus: He's what makes Sin come back!

    Yuna: Sin is his armor. It protects him.

    Fayth: Yu Yevon was once a summoner, long ago. He was peerless. Yet now he lives for one purpose: only to summon. He is neither good, nor evil. He is awake, yet he dreams. But...maybe not forever.
    Quote Originally Posted by Game Script, While fighting on the outside of Sin
    Yuna: I don't know. What if Yu Yevon jumps again?

    Tidus: Then we'll take it down again! We'll fight him until there's no place
    left to run!

    Yuna: I never thought it would come down to this.

    Tidus: Yeah, I know. Hey, the fayth, they're tired of this whole thing, too.
    Let's let them rest.

    Yuna: The fayth said it's pointless to keep dreaming. The dream will disappear, he said. What did he mean? And what is it that Yu Yevon is summoning from within Sin?

    Tidus: The dream of the fayth.
    So, Tidus is pretty much a summon as we've decided before. His fayth is the fayth pile on top of Mt. Gagazet, and he is summoned by Yu Yevon. Sin is summoned by Yu Yevon, to protect him during the summoning of Dream Zanarkand and to protect Dream Zanarkand.

    Quote Originally Posted by Jessweeee♪ View Post
    I think you could travel there by airship, it's just that there haven't been any airships since Sin came about. The Al Bhed find one, but they're too busy kicking Sin's ass once they get it in the air. As for traveling by boat, I always wondered if maybe the city was in the sky. Or maybe they need a pokemon that knows Whirlpool.
    Jess has got this one pretty much wrapped up, except it can't be in the sky. The most logical conclusion drawn from the game is that it is in the middle of the Ocean somewhere.

    This explains:

    1. How Jecht got to Spira

      When Yuna and Tidus are talking about Jecht on the S.S. Liki, Tidus says

      Quote Originally Posted by Game Script
      Tidus: He went out to sea for training one day...and never came back. And no one's seen him since then.
      Literally right after this Sin attacks their boat. If that isn't suppose to send a message than I don't know what is. Let's not forget that a few scenes before that we saw Sin attack the boat Rikku was on, and right after that we watch Sin destroy Killika. The game makes it pretty clear, if you go near the ocean Sin is going to smurf you up. But, that's not to say he leaves no survivors, let's not forget all of the people on the boat with Rikku survived. It's pretty easy to assume Jecht sailed out too far, got Sin's attention, Sin destroyed his boat and said "meh, problem solved.", but didn't realize he was dealing with the dream of a Legendary Blitzer, a sport where you breath under water and beat the crap out of each other.
    2. How Sin can travel back and forth from Spira to Dream Zanarkand

      Pretty much obvious, Sin is the one who's stopping anyone from sailing randomly to the middle of the ocean, nothings going to stop him from making a surprise visit.
    3. Why no one from Spira has ever stumbled upon it

      No fleet or army had a chance to stand up to sin, let alone on his own turf (the ocean). If you got far enough into the Ocean and Sin wanted you dead. You probably are. It took 1,000 years for someone to slip through (Jecht).
    4. How Auron gets there

      This one does seem like the biggest stretch when you first think about it. Jecht has enough willpower to stop himself from doing the main goal Yu Yevon set him out to do? Consider the link in the last point. When given the task to kill those he has no connection to, he does it with brutal efficiency. When given the task later on to kill you, Yuna, and others he cares about, he really puts up little fight. His most powerful attack he shows off to the crew as a warning, letting them know "Hey, be careful, I'm about to use this to try and kill you. FREAKING STOP ME."

      Jecht says in your final encounter with him, "I can't hear the Hymn so well anymore. Pretty soon, I'm gonna be Sin. Completely." Sin has only been defeated not even a single handful of times (too lazy to think of the exact number). The progression to becoming Sin is gradual, some Final Aeons had decades to become fully possessed. Jecht had been Sin a relatively short amount of time which is why he still had control to allow Auron to come and go.


    Quote Originally Posted by Tifa's Boobs View Post
    Quote Originally Posted by Nebulance View Post

    (SPOILER)

    isn't it because all three of them are unsent? We know Auron is, and Jecht is Sin, and at the end we see Tidus disappear. I think that's the main reason -- they're intrinsically dreams of the fayth, to an extent. One could argue that Seymour could go there too if he wanted, and whoever else in the ranks of Yevon who are dead.

    I think it's somewhat intentional that the plot is 'shoddy.' I think it adds to the story if it's a little uneven in this context. It makes the mystery all the more interesting... and plus, we wouldn't still be talking about it if it was all laid out in stone.



    I don't think you can reach dream Zanarkand by airship because it's kind of like Heaven... you can't go up in a plane and just 'keep going' until you get there. But then of course you get into religious arguments about the very existence of Heaven in the first place. I think that because it's a dream of the fayth, such an idea is implied. The play on words is illuminating in that regard.

    1. Technically Jecht and Tidus aren't unsent. They don't even exist.

    2. I don't like the plot of the game I'm playing to "be mysterious" because Square was too lazy to come up with answers to the mess they created.


    Also, how the hell does Tidus think that Zanarkand is the only place that exists....EVER?
    There's a lot about Dream Zanarkand fleshed out throughout. They answered a lot of questions in the dialogues, indirectly. Any direct answer to most of these questions wouldn't have had the powerful affect that the clues given throughout the game did.
    Last edited by Goldenboko; 08-16-2012 at 10:41 PM.

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