Census results update! You know what that means: Vivi22 is home sick and since I can't cough on you all, I'll settle for hating every one of you.

Favorite world map
First up, the los... wait, is it really fair to call them losers if they're in the favourite category?

The correct answer is yes, of course it is.
V- 2 total votes
VIII - 2 total votes
XII - 1 vote

Quote Originally Posted by VeloZer0
Favorite world map: FF5 end map
Seeing how the world maps came together and made all sorts of sense was awesome.
Quote Originally Posted by Gamblet
Favorite world map: Final Fantasy V, it has like 3 world maps and they are every time so different, exploring them is fun.
Quote Originally Posted by Flying Arrow
Favorite world map: XII. The world map areas are locations/dungeons in and of themselves rather than in-between sections between towns or caves. If you're looking for traditional world map preference: VII. I like the progression and orientation the most. No jumping around and no plot depositing you at arbitrary corners of the world for story purposes.
No. No flip flopping. Unless you're name is Mitt Romney.

Third Place:
VII - 4 total votes

Quote Originally Posted by Karifean
Favorite world map
Final Fantasy VII's is just barely better than IX's in my books. Not just plain fun to fly over but also fun to traverse during the storyline.
Quote Originally Posted by Del Murder
Favorite world map: FFVII. Perfect blend of areas plus you could go underwater.
Leave it to Del to like an underwater area. I'm sure there's a joke about sleeping with the fishes in there somewhere.

Second Place:
IX - 6 total votes

Quote Originally Posted by Jiro
Favorite world map
The world map of IX was pretty great, and maintained a sense of adventure. Once you leave the Mist Continent, you're still limited to foot travel. Even as you gain more and more vehicles, the world doesn't immediately open up and allow you to go wherever you want, maintaining some mystery and exploratory value.
I almost didn't quote anyone because only Jiro actually explained his answer for FFIX people. Argh!

First Place:
VI - 7 total votes

In the interests of speeding things along because I feel like trout, here's what I said about it:
Quote Originally Posted by Vivi22
Favorite world map
Argh, this is tough. I'm going to go with FFVI I think because I liked being able to explore the world, then explore it in it's destroyed form all over again. FFV was cool too with how the two worlds fit together, but I have to give it to FFVI here.
Next up, and one near and dear to my heart:

Least favorite battle system (turn based, ATB, CTB, ADB, CSB)

Again, loser first:
CTB (FFX) - 2 total votes

I'd quote you guys, but apparently no one knows why they didn't like it.

Third Place:
ADB - 4 total votes

And four of you are proven insane. The men in white coats will collect you shortly. While you wait, let's all point and laugh at what you had to say for yourselves.

Quote Originally Posted by Giga Guess
Least favorite battle system (turn based, ATB, CTB, ADB, CSB): FFXII's faux-MMO style. I prefer to be able to cleanly run, without getting the snot kicked out of me all the while.
As opposed to what? Being interrupted by a battle screen every five seconds?

Quote Originally Posted by Karifean
Least favorite battle system (turn based, ATB, CTB, ADB, CSB)
ADB (XII's). It just doesn't feel like a Final Fantasy. The fact that you could switch accessories during battle can be so easily exploited and those goddamn enemy attacks that interrupt the fight are so annoying. I'm not even gonna start on the Quickenings.
Well, that's enough of that. Lastly, in a tie for first:
Turn Base - 6 total votes
CSB - 6 total votes

And once more, comments from the peanut gallery:

Quote Originally Posted by Wolf Kanno
Least favorite battle system (turn based, ATB, CTB, ADB, CSB) - CSB, mainly because it's mostly flash and little else. Changing A.I. scripts gets old rather quickly and the limited roles and questionable A.I. scripts makes the game boring and frustrating. It's was a serious step back from FFXII's Gambit System/ADB.
Quote Originally Posted by Vivi22
Least favorite battle system (turn based, ATB, CTB, ADB, CSB)
Turn based usually. Most of the games are so easy to begin with that making it turn based takes away any pressure you may feel in battle. There are exceptions where turn based is quite interesting, such as FFT where enemies are almost always a bit of a threat and FFX where the turn based nature at least sped things up, and being able to see turn order on screen let you not only plan better, but see the effect of manipulating it. But when it's just bog standard turn based in your typical FF it's rarely that interesting a system.
Quote Originally Posted by VeloZer0
Least favorite battle system (turn based, ATB, CTB, ADB, CSB): Turn Based. The fact that you never know what order the moves are going to come in forces you to play conservatively instead of using more involved strategies.
Quote Originally Posted by Jiro
Least favorite battle system (turn based, ATB, CTB, ADB, CSB)
Inputting all of your moves in at the start of each round and letting speed handle the rest is very inaccurate, I feel. I like to know what moves I should use in every situation, rather than hoping the enemies don't hit a critical or target the same character etc.
Wait, what? I don't even know what that's a vote for Jiro!

Quote Originally Posted by Flying Arrow
Least favorite battle system (turn based, ATB, CTB, ADB, CSB): CSB. I don't hate it, but I don't like that it's so hands-off to the point that synergists and saboteurs just use EVERY buff and de-buff instead of just the relevant ones. It's not game-breaking at all but it basically encapsulates how thin the gameplay is of the whole game.
I guess that was more like comments from the census committee. Why? Because we actually explain our votes!

So here we are. Home stretch. Only two more to go, and I've got all day to complain at you. Will we finally finish this thing? Check in next year for the answer.