You know what I'm talking about. Inverting the Y axis on games (usually first person ones) so that pushing up makes you look down and vice-versa.
The idea is that someone who usually plays inverted feels like they're controlling the back of the character's head, whereas some one who doesn't feels like they're controlling the character's eyes or hands or whatever.
So tell me, EoFF. Which isthe superioryour preferred control scheme?
(SPOILER)Inverted is always the right choice