The laughably low amount of skills, weapons, and spells are why I am incredibly underwhelmed by Oblivion and Skyrim. Yay! Sword, dagger, mace, hammer, axe, and bow! Six weapon types, two armor types, and like, ten spell types at best is inexcusable for an open-world RPG. There needs to be more options not only in combat, but expanding stealth and diplomacy as options rather than less-effective and generally pointless alternatives would be nice.

Quote Originally Posted by MILF
The fascinating setting of Morrowind was abandoned in favor of generic fantasy claptrap. Cyrodiil is actually the Roman Empire in a big jungle but screw that for some medieval forests!
smurf yeah! This! and Skyrim to a lesser extent. I can't give two trouts about Cyrodiil as a locale because they made it some generic fantasy wasteland instead of some actual world.

Shivering Isles, however, is throughly entertaining.