The laughably low amount of skills, weapons, and spells are why I am incredibly underwhelmed by Oblivion and Skyrim. Yay! Sword, dagger, mace, hammer, axe, and bow! Six weapon types, two armor types, and like, ten spell types at best is inexcusable for an open-world RPG. There needs to be more options not only in combat, but expanding stealth and diplomacy as options rather than less-effective and generally pointless alternatives would be nice.
smurf yeah! This! and Skyrim to a lesser extent. I can't give two trouts about Cyrodiil as a locale because they made it some generic fantasy wasteland instead of some actual world.Originally Posted by MILF
Shivering Isles, however, is throughly entertaining.