I can't claim to be a talented developer, but I'd be interested to hear about this project and what you need. Like I said, I can't do 3D, but might be able to contribute some music. Possibly some sound design once I learn how to do it half decently.
And speaking of FFVI, I made the decision to use FFVI sprites as the base for my main character and any others I need. I took my first crack at him today for about the last hour. Happy with the colour palette mostly, I think. I want to tweak his proportions and anatomy a bit more I think, though it's tricky when you only have a few pixels to work with. And this is also just designing how he'll look when he's facing the camera. I'll still have to complete all of the animations that I'll need after which should be awesomely hard to get right.
I figured I'd go this route for two reasons though. First, I haven't done much drawing or anything in close to ten years and I'm still relatively inexperienced with sprites. Second, what better way to practice and study than to do it with some of my favourite sprites ever as a base to build from and reference for shading and the like? I'll share some of what I have once I run him through a few more iterations I think so I can get some feedback.
Tomorrow I'll probably set up a few basic objects and implement the controls. If I have time after that I may start work on a tile set to build the guys house with. That will be a bit more daunting. I'll still probably look at tile sets and backgrounds from other games to study how they did it, and also use some real world reference for the objects I'll need to make, but I plan on building his home from scratch myself. I know it's going to be a hell of a long process, but the practice will do me good.






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