Given how much critical acclaim FFVI gets around these parts, I was surprised to see so many suggestions for how to fix the game. Added to that, I'd also add that given how much I like FFVI, I was equally surprised at how many of the suggestions I agreed with!

Some of the ones I quite liked:

* Magical characters learning magic at a better rate.
* Limitations on what magical spells characters can learn.
* Limiting the use of things like Edgar's Tools to prevent the game being too easy.
* I especially liked Wolf Kanno's suggestions for additional bonuses for Espers.
* Changes to make Bushido, Relic and other skills more useful.
* Additional dungeons, making towns more interesting (particularly 'recruiting' towns for the Returners).

The one change I wanted to suggest was just making the towns fee more distinctive. I found a lot of them began to meld into one in my mind. I realise that that's partly because of graphical limitations, but the standard palette of towns (outside of the likes of Zozo and Vector) was slightly boring. I'd like the towns to have a bit more of an individual identity to make them stand out more as individual locations.